PDF; Apple Books; Google Play; Share. In the same location as #24, Capture a Jizo statue and explore the area until you find a mound of sand. Bowser’s Kingdom Timer Challenge 2: Warp to the Beneath the Keep flag and head to the south to find a scarecrow on the roof to your left. Comment. Grab the key that’s inside, which will unveil another Power Moon at the top of the tower. Secret Path to Bowser’s Castle! Play around with the camera to find which angle works best for you to make the jumps. Complete it within the time limits to receive a Power Moon. Behind the Big Wall: In the Third Courtyard area, capture a Pokio and use it to climb onto the roof. Walk along the roofs, heading for the southwestern corner of them. Now just follow it back to where you started to collect the Power Moon. 03 - Cap Kingdom Timer Challenge 1. Name . Our walkthrough and guide show how to find every Power Moon! This page lists Power Moons 41-45. Moon Kingdom 'Moon Rock' Power Moon Locations (1-27) : Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. Caught on the Giant Horn: Warp to the Showdown Arena checkpoint flag and look to the southwest – you’ll see a rooftop with large golden horns on either side. Super Mario Odyssey Bowser Kingdom Power Moons 41 to 45. Throw this seed into the plant pot nearby and climb the beanstalk to enter a secret area. From Crates in the Moat 48. 21. A Power Moon will be uncovered once all of the crates are uncovered. 51 - Invader in Bowser's Castle. Infiltrate Bowser’s Castle! The Bowser's Kingdom Power Moon 43 - Secret Path to Bowser's Castle! Head to the Souvenir Shop flag and capture a Jizo statue nearby. The first Power Moon in the Kingdom requires Mario to defeat the Ogre guarding the gate. Make your way through the awesome 2D section inside until you reach the Power Moon on the final screen – you’ll need to use the shell to break the bricks. Near the Beneath the Keep flag and the Lakitu is a scarecrow. 07 - Slipping through the Poison Tide. Next Page Moon Kingdom Power Moons Previous Page Ruined Kingdom Power Moons . Once you’ve arrived, skydive down from the island to a warp painting leading to a secret island. Power Moon #14 - Inside a Block in  the Castle. 51. Walk along the roofs, heading for the southwestern corner of them. Hop on the button to reveal the Power Moon. Power Moon #44 - Peach in Bowser’s Kingdom. Available after defeating Bowser in the Moon Kingdom. Power Moon #48 - Caught on the Giant Horn. Caught Hopping at Bowser’s Castle! I felt so ashamed. 06 - Skimming the Poison Tide. Hidden Corridor Under the Floor: Warp to the Main Courtyard checkpoint flag and capture a Pokio. Stand on this with ten Goombas to reveal a Power Moon. On Top of the Spinning Tower: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. Collect more flowers along the way to keep your boost and make it to the Power Moon at the end. 1. Warp to the Inner Wall flag and capture one. 11. An elevator will activate and Mario can take it up. From this area (a poison swamp with a Stairface Ogre), you’ll need to jump down again to the south, using Cappy’s momentum to land on an area with a Pokio. These Power Moons will become available to you when you have smashed the Moon Rock located in this Kingdom. 53 - Bowser's Kingdom Timer Challenge 2. Dashing Through the Clouds (see location 37): In the same area as Power Moon 37, make your way through the room until you see a path that splits off to the left with a second Power Moon on it. 47 - From Crates in the Moat. This is the same race as the Regular Cup but you’ll need to cut corners as much as possible to win. Power Moon #12 - Caught on the Iron Fence. Smash the boxes with your beak, and then poke inside the hexagonal hole that is revealed for a Power Moon. Power Moon #49 - Inside a Block at the Gate. Jump from the ledge and perform a wall jump into a double jump to grab the Power Moon. Dark Side & Darker Side Power Moon Locations, Pokémon Sword and Shield: Max Raid Battle Encounter Map, Pokémon Sword and Shield: The Complete Curry Guide, Pokémon Sword and Shield: How to Get Shiny Gigantamax Pokémon, Pokémon Sword and Shield: How to Get Unlimited Masterballs, Pokémon Sword and Shield: How to get the Catching Charm. On the rooftop of the Keep there are large horns. 21. Big Broodal … On the top of the Inner Wall, go down the northwest corner and descend a few tiers. 45 Found with Bowser's Kingdom Art To the left of the Main Courtyard checkpoint, the player can find a piece of Hint Art. Head over to the Third Courtyard to find a pen with two Spinies and a treble clef. 43. The new update adds quite a lot of features. Below you, you should spot an area with some gold coins a lone Pokio. Defeat Bowser and return to Bowser’s Kingdom to find Peach next to the Crazy Cap store. in Bowser’s Castle: Warp to the Beneath the Keep checkpoint flag and head to the southeast corner of the swamp to find Lakitu. Wait for your control to shake and then reel it in to grab a Power Moon. Once you’ve made your successful poke, you’ll have to act quickly to either poke again to stick to the wall, or release the Pokio to land inside the hidden area as Mario. 8. In this level, there are P-Switches that you’ll need to activate by applying tremendous weight on them. Walking on the Moon! Poke your beak into the hole to receive a Power Moon. Then, on top of the other roof, there's a spark pylon that'll take us to the isolated island in the east. Exterminate the Ogres! If Mario speaks to the Bonneter, he will be rewarded with the Power Moon. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom … Main Walkthrough: Cap: Cascade: Sand: Lake: Wooded: Cloud: Lost: Metro: Snow: Seaside: Luncheon: Ruined: Bowser’s: Moon: Mushroom : Dark / er: Capture List: Souvenir List: Bowser’s Kingdom has a total of 62 Power Moons. Leave the statue in the open space to get another Power Moon. Fall down and head inside this opening to collect a key which will unlock a second Power Moon at the top of the tower. At the Showdown Arena there’s a pipe that you can enter after defeating the Broodals. On the front of the arch, you will find a decorative ornament hanging. Power Moon #52 - Jumping from Flag to Flag. 04 - Good Evening, Captain Toad! Secret Path to Bowser’s Castle! Power Moon #32 - Taking Notes: In the Folding Screen. It will approach you and a shadow will appear where Mario is, signifying he’s ready to slam his block on you. 48 - Caught on the Giant Horn. Bowser’s Kingdom Power Moon Locations (1-22) 1. Sunken Treasure in the Moat: Warp to the Main Courtyard area, make your way over the bridge, and jump into the water on the left. These are the characters both major and minor that are seen in the sprited series on both Youtube and Newgrounds called Bowser's Kingdom. Head to the eastern rooftops and poke your way down the wall, you should see a hole Pokio can poke into to grab a Power Moon. Grab the treble clef and snag all the notes that appear (while avoiding the two Spinies) before the time runs out. Found with Bowser’s Kingdom Art: Warp to the Main Courtyard and walk immediately left to find some hint art on the wall of the main archway. Once you’ve activated the wall jump shafts for #35, capture the statue on a P-Switch all the way back in the start of the level. 55. Carefully leap from flag to flag until you grab the key and head back to unlock the Power Moon. Carefully fling yourself up to these wheels to enter a room that has a Power Moon inside a treasure chest. At the Main Courtyard Entrance, go to the left platform where a treble clef is hovering. Download. Taking Notes with a Spinning Throw: Warp to the Main Courtyard Entrance checkpoint flag, head up the steps, and look for a glowing treble clef on the left. 49 - Inside a Block at the Gate . The Hint Art shows Poochy on a glowing spot in the corner of a wall next to a scarecrow in the Wooded Kingdom. Smart Bombing: When you reach the Second Courtyard area, you’ll need to collect five Moon Shards to get this Power Moon. You’ll need to fling and poke your way through spinning platforms and walls. Power Moon Stone. Travel along the Pylon to reveal a square path with the key in the middle. From this point, take the centre statue back to the very beginning of the area and place it on the P-Switch there to reveal a second Power Moon. Poke one of these bombs so that it makes contact with the metal boxes to the left, revealing a small hexagonal hole in the wall. Leave a Reply Cancel reply. Our walkthrough and guide show how to find every Power Moon! There are a ton of Ogres here, and you’ll need to find a platform holding the Island in the Sky flag. After defeating the bosses of the kingdom, the Main Courtyard should have a Hint Art for Mario to peek at. : Warp to the Main Courtyard area and walk towards the camera so that you are in front of the arch. You’ll need to use a spinning section to take you around to the back of the tower – from here, if you look down, you’ll see a small opening at the very bottom of the tower. Warp to the Beneath the Keep flag and head east to capture Lakitu. Some of them are very cheekily tucked away underneath sections that don’t seem to contain anything – so make sure to hunt thoroughly. Exploring the Mushroom Kingdom. Power Moon #53 - Bowser’s Kingdom Timer Challenge 2. 1. A Rumble Under the Arena Floor 43. Defeat the Stairface Ogre nearby to open a giant door, taking you to a secret area. 39. A Rumble Under the Arena Floor. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. He will open a room that sends Mario into an 8-bit level. Power Moon #13 - On the Giant Bowser Statue’s Nose. The Power Moon is on the roof! The part of the wall that you can stick your beak into spins like a wheel. Story Walkthrough / Bowsers Kingdom. Take the power line across to the previous area and, as you approach the gold coins travelling into the air, hammer the ‘Y’ button so that you travel through the coins and collect the Power Moon. 45. 5. Inside, you’ll need to capture Jizo statues and place them on the P-Switches to open new paths – your eventual goal is to get three in the centre area. I searched EVERYWHERE. 31. Found with Bowser’s Kingdom Art. One platform doesn’t have a P-Switch visible, but there is a crack in the floor that a Jizo’s weight can break through. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.4 (Showdown at Bowser’s Castle): Location Guide November 6, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Showdown at Bowser's Castle in Bowser's Kingdom, with puzzle solutions and how to get it. After you defeat Bowser, head to the Main Courtyard where a Bonneter is hanging around the lengthy wall. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Capture another Jizo to hop across the bridge and hit the switch in the middle, then cross the moving platforms to get to the next statue. After a few hits, the machine will take a knee and you’ll use the Pokio’s poking ability to climb to the top and poke at the Broodal until it is exposed. Down and Up the Spinning Tower (see location 33): Inside the same area as Power Moon 33, capture the Pokio and use its ability to latch on to the tower. Notify me of follow-up comments by email. Power Moon #6 - Treasure Inside the Turret. A Power Moon will be your reward. Get as close as possible and toss Cappy to release a Power Moon. Turn to the right and capture the power line just beyond the Spinies – this will take you to an area with a key. Jump over the platforms that take you over the water, and then make your way up the wall to where the Spinies are waiting for you. Super Mario Odyssey Moon Kingdom Power Moons 21 to 27. This one will require some nifty wall jumping to get to. The Hint Art shows Poochy digging on a glowing spot next to a cactus in the Sand Kingdom. 47. Make your way up like in #33 to grab it. 46 - Behind the Tall Wall: Poke, Poke! Speak to her and she’ll give you a Power Moon. 18. Enter the grey warp pipe here and use the Pokio to climb your way to the very top of the room. You’ll need to jump across the flagpoles hovering in the sky on the left until you eventually reach the Power Moon at the end. Cleaning Up the Mushroom Kingdom . Power Moon #56 - Third Courtyard Outskirts. Power Moon #34 - Down and Up the Spinning Tower. 4. Take the catapult to the other side of the area and capture the nearby Pokio to clear your path through the Spinies. This level will challenge your skills as a Pokio to obtain the final two Power Moons. Peck furiously at the glass surrounding each Broodal until you’ve beaten all of them. Instead of heading there, though, walk around to the side of the stairs to find a small path that takes you to a pile of boxes. Power Moons 1-20: 21-40: 41-45: 46-62 46. You’ll notice flags off the edge and the key at the end of it all. Power Moon #11 - Knocking Down the Nice Frame. From the Side Above the Castle Gate: In the Second Courtyard area, jump up onto the green roof located just before the electrical wire that will take you to the next area. Capture it and have the statue move across the same moving platforms to activate the final switch in that platform. Grab it to activate the timed challenge where Mario will have to gather all the notes in the area. Ride the line all the way to the back of the roof, where it will lead you to a room where a Power Moon waits. Bowser’s Kingdom Power Moons Directory. Below you, you should spot an area with some gold coins a lone Pokio. Power Moon #7 - From the Side above the Castle Gate. Throw Cappy at them (by holding down the ‘Y’ button so that he can hover for a while) to test them out – one of them will start to shoot out fire as Cappy spins on it. If Mario travels to the Wooded Kingdom and ground pounds the spot shown by the Hint Art, he will be rewarded with a Power Moon. Go to the Cascade Kingdom and look for the painting in a cave hidden underwater. 40. Break open the metal box that glows with a rainbow sparkle to reveal a Power Moon. Line yourself up with the crates blocking the entrance and jump down, making sure to poke the boxes at just the right time. Dive all the way down to the bottom (ground pounds will help here), and then move along through a small tunnel to find an underwater Power Moon. Activate it to make spinning platforms appear, jump to the top to grab yourself a Power Moon. 33. Capture a Parabones then fly around the tower, entering rooms when you can, to find the shards. In this area, you’ll need to defeat all three Stairface Ogres to get the Power Moon – simply lure them into smashing down to the ground, and them climb up the stairs they create to ground pound their heads. Without the switch activated again, you’ll need to jump across to the platform without the bridge. On the Giant Bowser Statue’s Nose: If you warp to the Beneath the Keep checkpoint flag and look up directly in front of you, you should spot a giant golden Bowser face. 45 - Found with Bowser's Kingdom Art. 36. On the side of the furthest eastern wall, you’ll need to drop down as Pokio to poke its beak into a hole and reveal a Power Moon. Avoid it and use this time to climb on top of it to stomp on its head and defeat it. 12. After defeating the bosses of the kingdom, the Main Courtyard should have a Hint Art for Mario to peek at. To find the Power Moon locations for the other levels in Super Mario Odyssey, check out our other Kingdom Guides: Power Moon #1 - Infiltrate Bowser’s Castle! Capture one of the Goombas, and then keep jumping on the others to make a complete tower of ten. Inside a Block at the Gate: Capture a Pokio near the Main Courtyard checkpoint flag and make your way across the platforms that take you over the water. Name . Bowser’s Kingdom Regular Cup. Moon Kingdom. Power Moon #21 - Poking Your Nose in the Plaster Wall. As before, the key to winning this race is to long jump from as many rooftops as possible (especially in the first half of the race), and even over gaps in paths when you can. The Wrath of the Lich King timewalking event returns to WoW. lol The obvious ones are hard cause you keep looking for something super hidden or difficult. You’ll need to grab the three rocket flowers at the beginning of the level to have Mario speeding across platforms. Get rid of the Spinies and poke your beak into the right port to unveil a Power Moon. 6. To get this Power Moon, you’ll need to throw Cappy at the horn on your right (just make sure to hold down the ‘Y’ button so that he hovers on it for a moment). Past the Moving Wall: Warp to the Beneath the Keepcheckpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. 55 Apparently they're ogres, huh. Shining Above the Moon: Just behind the Odyssey to the right-hand side you should find a small... You have entered an incorrect email address! Found with Moon Kingdom Art Inside the Wedding Hall on the right wall, Mario can find a piece of Hint Art. Bowser’s Kingdom Power Moons Directory. Capture a Pokio (preferably before you activate the treble clef) and use its ability to grab the notes along the wall before the time runs out. Bowser’s Castle Treasure Vault: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Save my name, email, and website in this browser for the next time I comment. The warp painting you need is in the Cascade Kingdom so fly there, and jump into the water directly in front of the waterfall in front of the Odyssey. Jizo All in a Row: Near the Souvenir Shop checkpoint flag you’ll notice a row of Jizo with one missing. Capture a Pokio and wrap around the wall with green tiles. 56. Capture the Pokio and begin your ascent of the first wall. Shopping at Bowser’s Castle: Simply purchase this Power Moon for 100 gold coins at this Kingdom’s Crazy Cap store. Capture a Jizo, place it on the P-Switch and jump out of the statue to make your way to the next platform. Power Moon #37 - Dashing Above the Clouds. 14. Inside, there’s a large tower and it’ll be up to you (as a Pokio) to climb it. Blah. Go to the Third Courtyard (Rear) and drop down from the roof. Invader in Bowser’s Castle: Warp to the Main Courtyard Entrance checkpoint flag and look for the giant, spinning purple hat on the right hand side. Power Moon #43 - Secret Path to Bowser’s Castle. Post-Game Walkthrough. Treasure Inside the Turret: Warp to the Second Courtyard area, capture a Pokio, and drop down to attach yourself to the wall to the left (and beneath) where the bombs are rolling. 29. ... After you get Power Moon 2 in the Second Courtyard, pass through the gate but don’t use the Spark Pylon just yet. Infiltrate Bowser’s Castle! Peach in Bowser’s Kingdom. Enter the grey warp pipe here and use a Parabones to collect all five Moon Shards within the room. Poking Your Nose by the Great Gate: Capture the Pokio near the Inner Wall checkpoint flag and use its ability to climb up the wall to the area above. Power Moon #31 - Scene of Crossing the Poison Swamp. Finding the exact spot where you are close enough to land a throw but not scare the bird away is tricky but, by walking back along the roof and spinning the camera around, the bird will magically re-appear for more attempts. Lead the Ogre to the metal boxes and have it smash it for you. Top of Guide. Hop on and find Captain Toad tucked away behind the wall. The game isn't scrapped! Inside, simply use the Rocket Flowers to run along the pathway, sticking to the centre and jumping when necessary to reach the Power Moon at the end. Ride the beanstalk to the sky to get to another level. Float to the corner of the poison pond and look for a large shadow in the water. Flick and poke your way up to the top and grab your Power Moon as a reward. At the very end of this rooftop you should be able to see a glowing bird – if you can hit it with Cappy it’ll release a Power Moon. Power Moon #42 - A Rumble Under the Arena Floor. Behind the first pillar you’ll notice the pillar extends downward, which means you’ll need to carefully make your way down using the Pokio. The new update improves flexibility on what you can build. 16. Peach in Bowser’s Kingdom 45. Bowser's Kingdom Regular Cup From Beneath the Keep, enter the Koopa freerunning race. 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